Sunday, August 19, 2012

Concept Art and Other Notes


I hesitate to post pictures like this out of fear that people will get a wrong impression of what Geoshie is.  If you promise someone an action thriller and then deliver a game where the story is told almost entirely through diary entries... well, someone is going to have a problem with that.

I'm really overdue with a really detailed gameplay explanation, but you're not going to get it in this post, so have some other notes instead.


Wednesday, August 15, 2012

Marketing, Storytelling, and Trust

"Not many of you should presume to be teachers, my brothers, because you know that we who teach will be judged more strictly."